[Ieee_vis] Call for Papers: ICAT-EGVE 2026 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments

Rebecca FRIBOURG rebecca.fribourg at ec-nantes.fr
Tue May 12 14:30:52 CEST 2026


*Subject: *
Call for Papers: ICAT-EGVE 2026 - International Conference on Artificial 
Reality and Telexistence & Eurographics Symposium on Virtual Environments

*Message body:*
**** Please accept our apologies if you receive multiple copies of this 
CFP ****
==============================================================================
*ICAT-EGVE 2026 :: Call for Papers*
September 30th to October 2nd, 2026 | Goiânia, Brazil
https://icat-egve2026.inf.ufg.br/
==============================================================================

image.png
The* ICAT-EGVE 2026 <https://icat-egve2026.inf.ufg.br/>* conference will 
be held between *September 30th and October 2nd, 2026*, at the 
*Universidade Federal de Goiás (UFG), Goiânia, Brazil. *The ICAT-EGVE is 
the merger of the 36th International Conference on Artificial Reality 
and Telexistence (ICAT 2026) and the 31st Eurographics Symposium on 
Virtual Environments (EGVE 2026). Together, these are two of the oldest 
international conferences in the world on Artificial Reality and Virtual 
Environments.
This year ICAT-EGVE will be colocated with three conferences organized 
by the Brazilian Computer Society (SBC): 28th Symposium on Virtual and 
Augmented Reality (SVR <https://svr.sbc.org.br/2026>); 39th Conference 
on Graphics, Patterns and Images (SIBGRAPI 
<https://sibgrapi.sbc.org.br/2026>), and 25th Brazilian Symposium on 
Games and Digital Entertainment (SBGames <https://sbgames.org/sbgames2026>).

*Important Dates (All times: AoE)*
Paper (Short and Full):

  * *Abstract Submission Deadline:* *_May 25th, 2026 (Title and abstract
    deadline)_*
  * *Paper Submission Deadline:* May 31st, 2026 (Full submission deadline)
  * *Paper Submission Notification:* July 15th, 2026
  * *Paper Camera Ready Deadline:* August 15th, 2026
  * *Conference:* September 30th and October 2nd, 2026

*Submissions*
We invite the submission of Papers, Posters, and Demonstrations 
describing novel research ideas, work in progress, recently completed 
work, preliminary results, or unusual systems and applications. 
ICAT-EGVE 2026 seeks inspiring submissions describing research, 
applications, or systems in all areas of Virtual Reality, Augmented 
Reality, Mixed Reality, Telexistence, and 3D User Interfaces, e.g., the 
following non-exhaustive list of more specific areas:

  * 3D interaction for VR/AR/MR
  * VR/AR/MR systems and toolkits
  * User studies and evaluation for VR/AR/MR
  * Telexistence, Telepresence, and Teleimmersion
  * Haptics, audio, and other non-visual modalities
  * Serious games and edutainment using VR/AR/MR
  * Presence, cognition, perception, and embodiment in VR/AR/MR
  * Novel devices (both input and output) for VR/AR/MR, and haptics
  * Multi-user and distributed VR/AR/MR, Tele-immersion, and Telepresence
  * Immersive projection technologies and other advanced display
    technologies

Submissions in other related areas are welcome too.

*Submission Guidelines*
The following are the guidelines for the submission of full and short 
papers:

  * Full papers must not exceed eight (8) pages in length (excluding
    references).
  * Short papers must not exceed four (4) pages in length (excluding
    references).
  * Both full and short papers must be in English and should be
    formatted using the Eurographics format.
  * ICAT-EGVE uses a double-blind review process. Therefore, submissions
    should not contain information (including citations and optional
    videos) that unnecessarily identifies the authors or their
    institutions or places of work. All papers must be submitted
    electronically as a PDF. Authors are encouraged to submit videos to
    aid the program committee in the review of their submissions.
  * The conference uses the EG submission tool. All submissions should
    be made through the online submission system SRMv2
    <https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2026>.
  * Submissions should be original, unpublished work and should not be
    in submission to other venues concurrently. Any dual submission will
    be rejected outright without review.
  * For a policy regarding arXiv, the following guidelines will be
    followed: https://eg25.cs.ucl.ac.uk/main/arxiv-policy.html
  * We accept submitting optional supplemental material whose size is
    under 700MB (following the double-blind review process).
  * All the details about submission and the submission system link will
    be available in the ICAT-EGVE website: https://icat-egve2026.inf.ufg.br/

*Submission of Posters and Demos*
Please note that there is a separate submission portal for our Posters 
and Demos programme. For details, please see the Call for Posters and 
Demos on the website.

*Review and Publication*

  * All accepted Papers/Posters/Demos will be published in the
    *Eurographics Digital Library* and presented interactively at the
    conference.
  * All papers will be Gold Open Access
    <https://www.eg.org/wp/eurographics-publications/>, and are Plan-S
    compliant <https://www.coalition-s.org/>.
  * All Papers/Posters/Demos submissions will undergo a double-blind
    review process and be selected by the responsible chairs for
    presentation at the conference based on the reviews.
  * Upon acceptance, the camera-ready version of the submission will be
    included in the electronic proceedings, provided potential reviewer
    comments are appropriately addressed.
  * A selection of the *best papers at ICAT-EGVE 2026* will be invited
    to submit an extended version (for peer review) in a Special Section
    to the Computers & Graphics journal
    <https://www.sciencedirect.com/journal/computers-and-graphics> after
    the conference.

*Venue and organization*
Goiânia, the capital of Goiás, is a vibrant and welcoming city 
strategically located in the heart of Brazil. Known for its modern 
architecture, vast green areas, and the creative energy that drives its 
technology and innovation ecosystem, the city stands out as one of the 
country's most promising urban centers.

ICAT-EGVE 2026 is organized with the support and cooperation of:

  * European Association for Computer Graphics (Eurographics)
  * The Virtual Reality Society of Japan (VRSJ)
  * Brazilian Computer Society (SBC)
  * Universidade Federal Rural de Pernambuco (UFRPE)
  * Universidade Federal de Pernambuco (UFPE)
  * Universidade Federal de Goiás (UFG)
  * Voxar Labs, CIn, UFPE
  * AKCIT, UFG

*General Chairs*

  * João Paulo Silva do Monte Lima (Federal Rural University of
    Pernambuco, Brazil)
  * Francisco Paulo Magalhães Simões (Federal University of Pernambuco,
    Brazil)

*Program Chairs*

  * Alexandre de Siqueira, University of Florida, United States
  * Rebecca Fribourg, Ecole Centrale de Nantes, France
  * Satoshi Saga, Kumamoto University, Japan
  * Thiago Porcino, National Laboratory for Scientific Computing (LNCC),
    Brazil

For any questions:  icat-egve2026 at cin.ufpe.br 
<mailto:icat-egve2026 at cin.ufpe.br>

Sincerely,
Program Chairs of ICAT-EGVE 2026.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://listserv.uni-tuebingen.de/pipermail/ieee_vis/attachments/20260512/c0764b0d/attachment-0001.htm>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: image.png
Type: image/png
Size: 49185 bytes
Desc: not available
URL: <http://listserv.uni-tuebingen.de/pipermail/ieee_vis/attachments/20260512/c0764b0d/attachment-0001.png>


More information about the ieee_vis mailing list