[Ieee_vis] Final Call for Papers – IEEE ISMAR 2026
IEEE ISMAR 2026
ieeeismarpublicity2026 at gmail.com
Mon Mar 2 11:51:50 CET 2026
*IEEE ISMAR 2026: The 25th IEEE International Symposium on Mixed and
Augmented Reality October 5-9, 2026 | Bari, Italy*
https://www.ieeeismar.net/2026/call-for-papers/
*Overview*
ISMAR 2026 covers industry and research activities across the full spectrum
of immersive technologies, including augmented, mixed, and virtual reality
(AR, MR, and VR). This includes everything from interfaces embedded in the
real world to fully immersive virtual experiences, and beyond. The scope
extends far beyond traditional AR topics, such as precise 3D tracking,
display technologies, and real-time performance. We invite contributions
that push the boundaries of AR, MR, and VR technologies and user
experiences.
*New This Year*
- Paper submissions will not have the option to be directly recommended
for poster acceptance.
- All paper submissions must be formatted strictly in accordance with
the IEEE Computer Society VGTC conference guidelines.
- A single review cycle with a rebuttal.
- New guidelines are provided for the Use of Generative AI and Code of
Conduct.
*Paper Submissions*
ISMAR 2026 will follow a unified review process for IEEE TVCG journal and
conference papers. There will be only one submission deadline.
The possible outcomes of this unified process are:
1. Accepted as IEEE TVCG journal paper.
2. Accepted as an IEEE ISMAR 2026 conference paper.
3. Reject.
Accepted papers will be presented during the conference. Submissions
accepted as journal papers will be directly published in a special issue of
IEEE Transactions on Visualization and Computer Graphics (TVCG).
Submissions accepted as conference papers will be published in the ISMAR
2026 conference proceedings. All accepted papers will be archived in the
IEEE Xplore digital library and will be subject to the registration and
publication processing policies of ISMAR 2026.
The submission’s main body may be 4–9 pages in length. Total length,
including references, should not exceed 11 pages. Review papers can request
one additional page for references. All paper submissions must be in
English and anonymous for the review process.
All submissions must be made electronically via the Precision Conference
System (PCS) website and must be strictly formatted according to the IEEE
Computer Society VGTC conference style, as described in the Formatting
Guidelines for VGTC Conference Style Papers. Use the vgtc_conference_latex
or vgtc_conference_word template for your submission. Do not use the “TVCG
journal track template” for TVCG Special Issues. Papers using the wrong
style or template may be desk-rejected.
*Important Deadlines*
- Abstract deadline: March 9th, 2026 (23:59 AoE).
- Paper submission deadline: March 16th, 2026 (23:59 AoE).
- Reviews released: May 24th, 2026 (23:59 AoE, Sunday).
- Rebuttals due: May 31st, 2026 (23:59 AoE, Sunday).
- Final notification: June 22nd, 2026 (23:59 AoE, Sunday).
- Camera-ready version: July 21st, 2026 (23:59 AoE, Tuesday).
*Author Guidelines*
Author guidelines are available on the ISMAR 2026 website:
https://www.ieeeismar.net/2026/guidelines/author-guidelines
*Use of Generative AI*
In accordance with IEEE guidelines, the use of content generated by
artificial intelligence (AI) in an article (including but not limited to
text, figures, images, and code) shall be disclosed in the acknowledgments
section of any article submitted to an IEEE publication. The AI system used
shall be identified, and specific sections of the article that use
AI-generated content shall be identified and accompanied by a brief
explanation regarding the level at which the AI system was used to generate
the content.
*Review Process*
Submissions will be assigned to two members of the ISMAR 2026 International
Program Committee (IPC): a primary coordinator (1AC) and a secondary
coordinator (2AC).
Submissions that receive low review scores from both coordinators or that
violate the submission guidelines will be rejected early. We will strive to
have all other submissions receive at least two additional reviews from
external reviewers. At the end of this stage, reviews will be shared with
the authors. All authors will be given time to write a rebuttal. Based on
the rebuttal, the coordinators and reviewers will make a final
recommendation for the paper. This recommendation will be shared with the
program chairs and a subset of the IPC, who will then make decisions, with
the following possible outcomes:
1. Conditionally accepted as IEEE TVCG journal paper.
2. Conditionally accepted as an ISMAR 2026 conference paper.
3. Reject.
This decision will be sent to the authors, with the expectation that
conditionally accepted papers will incorporate any required changes into
the manuscript before the final acceptance of camera-ready versions. The
camera-ready version of each accepted paper will be reviewed by its
coordinator, who will make a final recommendation to the Program Chairs
regarding acceptance. If the acceptance criteria are not met, the paper
will be rejected. Desk rejects are possible at all stages.
*Topics of Interest*
ISMAR invites contributions advancing Augmented Reality (AR), Mixed Reality
(MR), and Virtual Reality (VR), from foundational technologies to
interaction, perception, and applied research. All submissions must
demonstrate an explicit, clear, and significant connection to AR, MR, or VR
concepts, systems, or experiences. Topics include, but are not limited to:
*AR/MR/VR Core Technologies and Systems*
- Localization, spatial registration, and tracking
- Sensor fusion
- Camera and projector camera calibration
- Spatial AR, projection mapping, projector camera systems
- Display technologies such as eyewear, smartwatches, and projectors
- Optics
- Real time performance issues
- System architectures, distributed and online systems
- Rendering techniques
- Free viewpoint image generation
- Omnidirectional, 360, immersive videos
- Computer vision
- Artificial intelligence and machine learning
- Human augmentations
*Interaction, Interfaces, and Human Factors in AR/MR/VR*
- Human computer interaction
- Multimodal input and output
- Touch, tangible, and gesture interfaces
- Haptic and tactile interfaces, wearable haptics, passive haptics,
pseudo haptics
- Conversational and speech interfaces
- Locomotion and navigation techniques
- Ergonomics and human factors
- Technology acceptance and social implications
- Diversity and inclusivity issues
- Ethical issues
- User experience, usability studies, and human subjects experiments
*Perception, Cognition, and Representation in AR/MR/VR*
- Perception
- Psychology
- Presence, body ownership, and agency
- Immersive visual analytics
- Visualization techniques
- Content creation and authoring, content management
- Mediated and diminished reality
- Virtual humans and avatars
- Spatial audio, auditory perception, and psychoacoustics
*Social, Collaborative, and Telepresent AR/MR/VR*
- Collaborative interfaces
- Teleoperation, telepresence, and telexistence
- VR simulations of AR and MR
*Applications of AR/MR/VR*
- Assistive technologies and applications
- Health, well being, and medical applications
- Therapy and rehabilitation
- Education and training
- Art and cultural heritage
- Architecture
- Automotive and aerospace
- Industrial, military, emergency response
- Entertainment, sports broadcast
- Virtual production
*Code of Conduct*
ISMAR 2026 upholds an inclusive, respectful, and supportive community for
all participants. We have introduced a new Code of Conduct that defines the
professional and ethical standards expected at the conference and in all
related activities. By submitting a paper to ISMAR 2026, authors
acknowledge and agree to abide by this Code of Conduct. Adherence to these
principles is required for participation in the review, publication, and
presentation processes. The full Code of Conduct is available on the ISMAR
2026 website: https://www.ieeeismar.net/2026/code-of-conduct/
Best regards,
*ISMAR 2026 Paper Chairs *
- Mariko Isogawa
- Kangsoo Kim
- Alejandro Martin-Gomez
- Alexander Plopski
- Missie Smith
- Florian Weidner
Inquiries: papers2026 at ieeeismar.net
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