[Ieee_vis] IEEE PacificVis 2022 - Call for Papers

Nan Cao nan.cao at gmail.com
Tue Aug 10 04:20:20 CEST 2021


Dear Administrator

We would like to announce the following CFP for IEEE PacificVis 2022.

##############################################################################
 Call for Papers: 15th IEEE Pacific Visualization Symposium (PacificVis
2022)

                            April 11-14, 2022
                            Tsukuba, Japan
                            http://pvis.org/
##############################################################################

PacificVis is a unified visualization symposium, welcoming all areas of
visualization research such as information visualization, scientific
visualization, graph and network visualization, visual analytics, and
visualization applications in domains such as (but not limited to)
biological sciences, education, machine learning, physical sciences,
security, and social science. Authors are invited to submit original and
unpublished research and application papers in all areas of visualization.
PacificVis 2022 (http://pvis.org/) will be held in Tsukuba, Japan on April
11-14, 2022. We encourage papers in any new, novel, and exciting research
area that pertains to visualization.

All submitted papers will go through a two-stage review process to
guarantee the publication of high-quality papers. All accepted papers will
be presented orally at the conference and will also be published by IEEE
and included in the IEEE Digital Library. Selected papers will be published
directly in IEEE Transactions on Visualization and Computer Graphics (TVCG).

Important Dates
---------------
Abstract due            : Oct. 15, 2021
Full paper due          : Oct. 22,  2021
Reviews due             : Nov. 26, 2021
1st cycle notification  : Dec. 3,  2021
Revision due            : Dec. 24, 2021
2nd cycle notification  : Jan. 14, 2022
Camera ready paper due  : Jan. 28, 2022

All deadlines are due at 9:00 pm Pacific Time (PDT/PST).

Paper Types and Topics:
-----------------------
Suggested paper types and the corresponding topics include, but are not
limited to:

*Technique Paper: *
Novel algorithms, visual encoding methods, and/or interaction techniques
for data analysis, exploration, or communication. All sub-areas of data
visualization and visual analytics are welcomed, including
high-dimensional, time-series, spatial, geographic, text, hierarchical, and
network data. Techniques may be specialized for specific devices or
form-factors (e.g., mobile or wall-scale visualization).  More topics in
this category include but not limited to:

Visualization Techniques for a Broad Range of Data Types:
- High-dimensional Data, Dimensionality Reduction, and Data Compression
- Graphs and Networks
- Text and Documents
- Multi-field, Multi-modal, Multi-resolution, and Multivariate Data
- Causality and Uncertainty Data
- Time Series, Time-varying, Streaming, and Flow Data
- Scalar, Vector, and Tensor Fields
- Regular and Unstructured Grids
- Point-based Data
- Large-scale Data

Visual Encoding and Rendering Techniques:
- Volume Modeling and Rendering
- Extraction of Surfaces
- Topology-based and Geometry-based Techniques
- Glyph-based Techniques
- Integrating Spatial and Non-spatial Data Visualization

Interaction Techniques for Supporting Data Analysis and Exploration:
- Icon- and Glyph-based Visualization
- Focus + Context Techniques
- Animation
- Zooming and Navigation
- Brushing + Linking
- Coordinated Multiple Views
- View-dependent Visualization
- Data Labeling, Editing, and Annotation
- Collaborative, Co-located, and Distributed Visualization
- Manipulation and Deformation
- Visual Data Mining and Visual Knowledge Discovery

Hardware, Display, and Interaction Technologies for Visualization:
- Large and High-resolution Displays
- Stereo Displays
- Mobile and Ubiquitous Environments
- Immersive and Virtual Environments
- Multimodal Input (Touch, Haptics, Voice, etc.)
- Hardware Acceleration
- GPUs and Multi-core Architectures
- CPU and GPU Clusters
- Distributed Systems, Grid, and Cloud Environments
- Volume Graphics Hardware

*Systems Paper: *
New software frameworks, languages, or tools for visualization; systems for
large-scale visualization; integrated graphical systems for visual analysis
or interactive machine learning; collaborative and web-scale visualization
systems. More topics in this category include but not limited to:

- System Taxonomies and Design Patterns
- Methodologies, Discussions, and Frameworks
- Visual Analysis Systems, and Visualization Toolkits
- Visual Data Warehousing, Database Visualization, and Visual Data Mining
Systems
- Collaborative and Distributed Visualization Systems

*Applications & Design Studies Paper: *
novel use of visualization to address problems in an application domain,
including accounts of Innovative system design, deployment and impact. We
welcome diverse application areas, including the physical sciences, life
sciences, social sciences, engineering, arts, sports, and humanities. More
topics in this category include but not limited to:

- Statistical Graphics and Mathematics
- Financial, Security, and Business Visualization
- Physical Sciences and Engineering
- Earth, Space, and Environmental Sciences
- Geographic, Geospatial, and Terrain Visualization
- Molecular, Biomedical, Bioinformatics, and Medical Visualization
- Software Visualization
- Social and Information Sciences
- Education and Everyday Visualization
- Multimedia (Image/Video/Music) Visualization


*Evaluation & Empirical Research Paper : *
Comparative evaluation of competing visualization approaches; controlled
experiments to inform visualization best practices; longitudinal and
qualitative studies to understand user needs, visualization adoption, and
use. More topics in this category include but not limited to:

- Evaluations of All Types: Qualitative, Quantitative, Laboratory, Field,
and Usability Studies
- Metrics and Benchmarks
- Use of Eye Tracking and Other Biometric Measures

*Theory Paper:*
Models of visual encoding, interaction, and/or analysis tasks; implications
from theories of perception, cognition, design, and/or aesthetics; methods
for automated design or visualization recommendation. More topics in this
category include but not limited to:
- Visual Design and Aesthetics
- Illustrative Visualization
- Cognition and Perception Issues
- User Studies on Visualization Readability and User Interaction
- Presentation, Dissemination, and Storytelling
- Design Studies, Case Studies, and Focus Groups
- Task and Requirements Analysis

For a wider range of paper types, please see “Broadening Intellectual
Diversity in Visualization Research Papers” by B. Lee et al.

Submission
----------

Papers are to be submitted online through the new Precision Conference
System (https://new.precisionconference.com/user/login?society=vgtc) at the
PacificVis 2022 Papers track.

Original, unpublished papers of up to ten (10) pages (two-column,
single-spaced, 9 point font, including figures, tables, and references) are
invited. Manuscripts must be written in English and follow the formatting
guidelines (https://pacificvis.github.io/). It is recommended (but not
mandatory) to submit an anonymized version of your manuscript for
double-blind review - in this case, please remove all author and
affiliation information from submissions and supplemental files as well as
substitute your paper’s ID number for the author name. Papers should be
submitted electronically in Adobe PDF format. Please provide supplemental
videos in QuickTime MPEG-4 or DivX version 5, and use TIFF, JPEG, or PNG
for supplemental images.


Papers Chairs
-------------
Nan Cao
Tongji University, China

Timo Ropinski
Ulm University, Germany

Jian Zhao
University of Waterloo, Canada
Email: pvis_papers at pvis.org

Thanks for your help.

Nan Cao, Jian Zhao, Timo Ropinski
IEEE PacificVis 2022 Paper Co-Chairs
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