[Ieee_vis] [CFP] ISMAR 2021 conference track deadline is approaching

Anne-Helene Olivier anne-helene.olivier at univ-rennes2.fr
Sat May 15 18:00:58 CEST 2021


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    Call for Conference Papers

ISMAR 2021, the premier conference for Augmented Reality (AR) and Mixed 
Reality (MR), will be held on October 4-8, 2021 in Bari, Italy. Note 
that ISMAR changed its submission structure this year and offers three 
distinct calls for journals, papers, and posters. *This call is for 
submission to the conference paper track*. See theISMAR website 
<https://ismar21.org/new-this-year/>(https://ismar21.org/call-for-conference-papers/ 
<https://ismar21.org/call-for-conference-papers/>) for more information.


    Important Deadlines

  *

    May 24th, 2021: Conference Papers abstracts due (REQUIRED).

  *

    May 28th, 2021: Conference Papers submissions due.

  *

    July 23rd, 2021: Conference Papers notifications.

  *

    August 12th, 2021: Camera-ready papers due.

ISMAR is responding to the increasing commercial and research activities 
related to AR and MR and Virtual Reality (VR) by continuing the 
expansion of its scope over the past several years. ISMAR 2021 will 
cover the full range of technologies encompassed by the MR continuum, 
from interfaces in the real world to fully immersive experiences.

ISMAR invites research contributions that advance AR/VR/MR technologies, 
collectively referred to as eXtended Reality (XR) technologies, and are 
relevant to the community. Each research paper should report a validated 
contribution covering one or more of four styles of papers as follows:

  *

    Methodological papers should describe advances in theories and
    methods of XR.

  *

    Technology papers should describe advancements in algorithms or
    devices critical to XR.

  *

    System papers should indicate how the developers integrated existing
    methods, algorithms, and technologies to produce an effective
    system, and convey any lessons learned in the process.

  *

    Application papers provide an important insight to the community by
    explaining how the authors built upon existing ideas and applied
    them to solve a relevant problem in a novel way.

We welcome papers that provide contributions in more than one of these 
areas. Authors need to select a primary designation during the 
submission process. Each paper should include an evaluation of its 
contributions appropriate to its type and the current COVID-19 situation 
(e.g., user study, case study, expert user feedback, system comparisons, 
technical benchmarking). We understand that many researchers are 
currently facing major challenges with regard to in-person user 
evaluation. Thus we encourage authors to find alternative ways to 
validate their contribution, such as employing expert reviews, online 
studies, or qualitative studies.

All accepted papers will be orally presented at the conference. 
Presentations should be in person if possible, though given the current 
situation with COVID-19 we expect to support authors presenting remotely.


    Submission Details

We welcome paper submissions from 4-8 pages excluding references. Paper 
quality versus length will be assessed according to a 
contribution-per-page judgment. All submissions will be accepted or 
rejected as conference papers or poster papers (see 1).

  *

    All accepted papers will have the opportunity to be presented as a
    demo/poster.

  *

    All accepted papers will be archived in the IEEE Xplore digital library.

(1) Note that the poster submission track will run in parallel to the 
conference paper submission track and there will not be a poster 
submission deadline after the conference paper notifications. The 
conference paper track cooperates with the poster track and may accept 
submissions based on the merit of their contribution as posters; see 
details in the Author’s Guidelines 
<https://ismar21.org/conference-author-guidelines/>.

Detailed submission and review guidelines are available on the 
conference website and the Guidelines section. Note that a paper 
abstract must be uploaded prior to the actual paper submission deadline 
(see submission deadlines). All paper submissions must be in English.


    Topics of Interest

All topics relevant to and advancing AR, VR, and MR are of interest. VR 
papers are welcome regardless of their relevance to AR/MR. Topics of 
interest include, but are not limited to:

  *

    Camera and projector-camera calibration

  *

    Collaborative XR interfaces

  *

    Computer vision

  *

    Content creation / authoring and content management.

  *

    Conversational and speech interfaces.

  *

    Display technologies (e.g., eyewear, smart watches, projectors)

  *

    Ethics & social implications

  *

    Ergonomics and human factors

  *

    Haptics

  *

    Human-computer interaction

  *

    Immersive visual analytics and visualization techniques

  *

    Localization, spatial registration and tracking

  *

    Locomotion and navigation techniques

  *

    Machine learning / artificial intelligence

  *

    Mediated and diminished reality

  *

    Multimodal input and output

  *

    Multi-user systems, distributed and networked systems.

  *

    Omnidirectional, immersive videos

  *

    Perception

  *

    Presence, body ownership, and agency

  *

    Rendering techniques

  *

    Sensor fusion

  *

    Spatial audio, auditory perception and psychoacoustics

  *

    Spatial AR, projection mapping, projector-camera systems

  *

    System & hardware architectures, real-time aspects.

  *

    Touch, tangible and gesture interfaces

  *

    Social implications

  *

    Technology acceptance

  *

    Teleoperation and telepresence

  *

    Toolkits and software architectures

  *

    User experience, usability studies and human-subjects experiments

  *

    Underwater & space XR technologies

  *

    3D User interaction techniques

  *

    Video processing and streaming

  *

    VR simulations of AR/MR/XR

  *

    Visual effects / video processing

  *

    Virtual humans and avatars

  *

    XR applications from domains such as

      o

        Architecture

      o

        Art, cultural heritage, education and training

      o

        Automotive, aerospace, and other engineering domains

      o

        Entertainment, sports broadcast

      o

        Health, accessibility, wellbeing, and medical applications

      o

        Diversity and inclusion

      o

        Industrial, military, emergency response

      o

        Therapy and rehabilitation

      o

        Underwater & space science

      o

        XR for COVID

      o

        Further domains not listed above

We also encourage authors to submit emerging applications, technologies, 
and methodology papers addressing topics not listed above.

ISMAR 2021 Science & Technology Conference Papers Chairs

conference_paper_chairs at ismar21.org 
<mailto:conference_paper_chairs at ismar21.org>

Maud Marchal, Univ. Rennes, INSA/IRISA, France

Anne-Hélène Olivier, Rennes 2 University, France

Rafael Radkowski, Iowa State University, USA

Jonathan Ventura, California Polytechnic State University, USA

Lili Wang, Beihang University, China

*

-- 
<http://m2slab.com> *Anne-Hélène Olivier*
Maître de conférences HDR
Laboratoire M2S
Equipe MimeTIC
02 90 09 15 72
m2slab.com <http://m2slab.com>
personal website <https://sites.google.com/site/anneheleneolivier>
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