[Ieee_vis] EG VCBM 2021 – Call for Papers

Barbora Kozlikova kozlikova at fi.muni.cz
Tue Mar 16 08:47:12 CET 2021


*EG VCBM 2021 – Call for Papers*

http://www.vcbm.org/

We are announcing the call for papers for the Eurographics Workshop on
Visual Computing for Biology and Medicine 2021, held in Paris, France and
online.

* Workshop Dates: September 22 - September 24, 2021

* Submission Deadline (full, survey, and short papers): July 2, 2021

*Aims and Scope*

EG VCBM (http://www.vcbm.org/), the Eurographics Workshop on Visual
Computing for Biology and Medicine, is an annual event addressing the state
of the art in visual computing research with a strong focus on applications
in biology and medicine. It provides an interdisciplinary forum for experts
(researchers and practitioners) from visualization, visual analytics,
computer graphics, image processing, computer vision, human computer
interfaces as well as experts from biology and medicine, jointly working on
next generation visual computing solutions for medicine, healthcare, and
the biotechnology sector.

This year’s workshop (already the 11th VCBM since its foundation in 2008)
will be held from September 22 to September 24, 2021, in Paris, France. We
currently hope to have a hybrid event at which people can meet in person in
Paris. In any case, there will be an option to attend this year’s VCBM
virtually
for those who may not be able to travel.

EG VCBM solicits the submission of original, application-oriented research
papers that advance the fusion of visual computing methods within medicine
and biology. All papers (regular papers as well as short papers) should
focus on a well-defined biological/medical problem, and demonstrate a
significant innovation or improvement in visual computing.

Suggested topics for full and short papers include, but are not limited to:

   - Visual computing solutions for medical applications like radiology,
   surgery, pathology, cardiology, nephrology, neurology, etc., including
   medical education
   - Visual computing solutions for applications that support biomedical
   research in systems biology, *omics research, molecular pathology,
   neuroanatomy, biomedical imaging, etc.
   - The use of virtual reality and augmented reality in biomedical
   applications (e.g., for surgical procedures, molecular visualization)
   - Visualization approaches for data from new or challenging imaging
   modalities (e.g., real-time ultrasound, CyTOF, Spectroscopy, layer fMRI)
   - Visual computing solutions in the context of the virtual physiological
   human.
   - Medical simulation and visual computing solutions that support new
   approaches in computational medicine.
   - Visual analytics in Behavioral Biology (e.g., collective behaviour) or
   epidemiology  (e.g., population studies)

In addition to that, we solicit:

   - Survey papers on visual computing in biology and medicine


*Information for Authors*

In addition to full-length papers, there will again be a short papers track
and a survey track, encouraging scientific contributions from an even more
diverse group of researchers and practitioners. All VCBM 2021 papers (full,
short and surveys) will be peer-reviewed and will appear in the
Eurographics Digital Library.

We encourage the use of digital videos to support all submissions,
particularly if part of, or all of the work covers interactive techniques.
Please use only the most common video codecs such as MP4 H.264 to maximize
the chances that the reviewers can view it.

* Full Papers: We do not impose strict maximum lengths for submitted papers
to the full papers track. However, it is unusual for papers to exceed 10
pages (in CGF latex style including all images and references). Papers
should only be as long as their content would justify. Reviewers might rate
a submission lower if it is perceived as being unnecessarily long or might
recommend it for a short paper, instead. Authors are encouraged to use
supplementary material, such as videos or executable programs to provide
extra content. The authors of the best papers (usually the best three
papers) are invited to submit an extended version of their work to Computer
Graphics Forum (CGF), provided that their work fits into the scope of CGF.

* Short Papers: Short papers describe a more focused and concise research
contribution and are likely to have a smaller - yet significant - scope of
contribution. Potential examples include the presentation of initial
results from novel ongoing research projects or the exploration of new
application areas. Short papers draw from the same list of topics as full
papers. Their length is limited to a total of 5 pages (including
references).

* Surveys: We do not impose strict maximum lengths for submitted papers to
the surveys track. However, it is unusual for surveys to exceed 20 pages
(in CGF latex style including all images and references). Authors are
encouraged to use supplementary material, such as videos, to provide extra
content.

VCBM 2021 will also feature a poster and an image contest program, the
details of which will be announced in a separate call.

*Submission Instructions *

Papers can be submitted using the Eurographics SRM conference management
system. More information on the preparation of your submissions will also
be available on the VCBM 2021 website:  <http://www.vcbm.org/>http://www.
vcbm.org/

*Important Dates*

* Paper submission deadline (full, short, and survey papers): July 2, 2021

* Author notification: August 6, 2021

* Camera-ready deadline: August 27, 2021

* Workshop: September 22 - September 24, 2021

All deadlines are at 23:59 CET (UTC+1).



Sincerely,

the Full Paper Co-Chairs of EG VCBM 2021,

Steffen Oeltze-Jafra (University of Magdeburg, Germany)

Noeska Smit (University of Bergen, Norway)

Bjorn Sommer (Royal College of Art, London, United Kingdom)


together with the Short Paper Co-Chairs of EG VCBM 2021,

Kay Nieselt (University of Tübingen, Germany)

Thomas Schultz (University of Bonn, Germany)
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