[Ieee_vis] Conferences: CGI 2021 - Call for papers

IEEE VR Publicity ieeevrpublicity at gmail.com
Thu Jan 7 21:19:38 CET 2021


*CALL FOR PAPERS*

*COMPUTER GRAPHICS INTERNATIONAL CGI 2021, Geneva, Switzerland, 6-10
September, 2021*

*<please note this year, CGI is making a special effort to strengthen ties
with the VR community>*

Computer Graphics International (CGI) 2021 will be held in Geneva,
Switzerland on September 6-10, 2021. CGI is one of the oldest annual
international conferences on Computer Graphics in the world. Researchers
across the world are invited to share their experiences and novel
achievements in various fields – like Computer Graphics and Human-Computer
Interaction and VR. Former CGI conferences have been held in Yokohama,
Japan, Heraklion, Greece, Strasbourg, France, Sydney, Australia, Bintan,
Indonesia and Calgary, Canada, and last year, CGI 2020 was virtual.

This year, CGI2021 is organized by MIRALab, University of Geneva,
Switzerland supported by the Computer Graphics Society (CGS).

Geneva is Switzerland’s second largest city, known as the City of Peace,
and is home, among other things, to the European headquarters of UN, CERN,
WHO, and many other organizations.  The conference, if physically
held,  will take place at the beautiful campus of Biotech (
https://www.campusbiotech.ch/en/
<https://ieeevrpublicity-dot-yamm-track.appspot.com/Redirect?ukey=1Hq7YtN0F5ozdTKqa5UIxcegrfouKuDoxHjwijz7Td2g-1941588608&key=YAMMID-50774422&link=https%3A%2F%2Fnam11.safelinks.protection.outlook.com%2F%3Furl%3Dhttps%253A%252F%252Fwww.campusbiotech.ch%252Fen%252F%26data%3D04%257C01%257CJohn.Quarles%2540utsa.edu%257Cb5f9dba44bc54db3b44d08d8af49a766%257C3a228dfbc64744cb88357b20617fc906%257C0%257C0%257C637452078185195035%257CUnknown%257CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%253D%257C1000%26sdata%3DUuBd%252F3njjIc9C8z5WvpHb53lbsciHRAfcddyuW3OAB4%253D%26reserved%3D0>).
More
information about the final location (physical or online) of the conference
 will be given in early 2021.

*IMPORTANT DATES*
Conference, Tutorials and Workshops September 6-10, 2021

*Visual Computer papers submission*
Submission deadline: February 25, 2021
Preliminary notification: April 15, 2021
Deadline to Receive Revised Papers From Authors: May 31, 2021
Final Notification of Revised Papers: June 30, 2021

*CGI proceedings submission*
Submission deadline: June 1, 2021
Paper notification June 30, 2021
Camera-ready July 20, 2021

*CALL FOR VISUAL COMPUTER JOURNAL PAPERS (FIRST CALL)*

The scientific program of the conference will include accepted papers from
the first call for papers and these accepted papers will be published in
the Visual Computer Journal
<https://ieeevrpublicity-dot-yamm-track.appspot.com/Redirect?ukey=1Hq7YtN0F5ozdTKqa5UIxcegrfouKuDoxHjwijz7Td2g-1941588608&key=YAMMID-50774422&link=https%3A%2F%2Fnam11.safelinks.protection.outlook.com%2F%3Furl%3Dhttp%253A%252F%252Fwww.springer.com%252Fcomputer%252Fimage%252Bprocessing%252Fjournal%252F371%26data%3D04%257C01%257CJohn.Quarles%2540utsa.edu%257Cb5f9dba44bc54db3b44d08d8af49a766%257C3a228dfbc64744cb88357b20617fc906%257C0%257C0%257C637452078185205034%257CUnknown%257CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%253D%257C1000%26sdata%3DDWeuTolVCKeOowIyxvwaX6nza3JPu382uDeLu8dfDhU%253D%26reserved%3D0>
(impact
factor 1.45) by Springer-Verlag.
The accepted papers from the second call for papers will be included in the
CGI conference proceedings published by LNCS, Springer.

Note that for both call for papers, the review process is double blind,
which requires the paper and all supplemental materials to be anonymous.
Ensure that self-referencing is anonymous (refer to your full name rather
than “I” or “we”). Avoid providing information that may identify the
authors in the acknowledgements (e.g. co-workers and grant IDs) and in the
supplemental material (e.g. titles in the movies, or attached papers).
Avoid providing links to websites that identify the authors. Violation of
any of these guidelines will lead to rejection without review.
We invite original contributions that advance the state-of-the-art in
topics related to:

*KEYWORDS*
We invite original contributions that advance the state-of-the-art in
topics related to:

   - Rendering Techniques
   - Geometric Computing
   - Virtual and Augmented Reality
   - Shape and Surface Modeling
   - Physically Based Modeling
   - Computer Vision for Computer Graphics
   - Scientific Visualization
   - Data Compression for Graphics
   - Medical Imaging
   - Computation Geometry
   - Image Based Rendering
   - Computational Photography
   - Computer Animation
   - Visual Analytics
   - Shape Analysis and Image Retrieval


   - Volume Rendering
   - Solid Modelling
   - Geometric Modelling
   - Computational Fabrication
   - Image Processing
   - 3D Reconstruction
   - Global Illumination
   - Graphical Human-Computer Interaction
   - Human Modelling
   - Image Analysis
   - Saliency Methods
   - Shape Matching
   - Sketch-based Modelling
   - Robotics and Vision
   - Stylized Rendering
   - Textures
   - Pattern Recognition
   - Machine Learning for Graphics


*Conference Chairs*

Nadia Magnenat Thalmann, University of Geneva, Switzerland

Victoria Interrante, University of Minnesota, USA

*Program Chairs*

*First track, papers submitted to CGI to be selected for Visual Computer*Daniel
Thalmann, EPFL, Switzerland
George Papagiannakis, University of Crete, Greece

*Second track, papers submitted to CGI to be selected for LNCS book*
Jinman Kim, University of Sydney, Australia
Bin Sheng, Jia Tong University, China

*Publication LNCS Chair*
Marina Gavrilova, University of Calgary, Canada




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