[Ieee_vis] CFP 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - VISIGRAPP 2017

Calendar Sites calendarsites at insticc.org
Wed Aug 3 10:26:02 CEST 2016


CALL FOR PAPERS

 

12th International Joint Conference on Computer Vision, Imaging and Computer
Graphics Theory and Applications – VISIGRAPP 2017

 

Website: http://www.visigrapp.org/

 

27 February - 1 March, 2017

 

Porto, Portugal

 

Regular Papers

Paper Submission: September 22, 2016

Authors Notification: November 16, 2016

Camera Ready and Registration: December 5, 2016

 

Position Papers

Paper Submission: November 3, 2016

Authors Notification: December 12, 2016

Camera Ready and Registration: December 22, 2016

 

Workshops

Workshop Proposal: October 28, 2016

 

Special Sessions

Special Session Proposal: November 16, 2016

 

Tutorials, Demos and Panels Proposals: December 22, 2016

 

 

Sponsored by:

INSTICC - Institute for Systems and Technologies of Information, Control and
Communication

 

INSTICC is Member of:

WfMC – Workflow Management Coalition

 

Logistics Partner:

SCITEVENTS – Science and Technology Events

 

In Cooperation with:

AFIG – Association Française d’Informatique Graphique

EG – European Association for Computer Graphics

 

 

The purpose of VISIGRAPP is to bring together researchers and practitioners
interested in both theoretical advances and applications of computer vision,
computer graphics and information visualization. VISIGRAPP is composed of
four co-located conferences, each specialized in at least one of the
aforementioned main knowledge areas.

 

GRAPP – 12th International Conference on Computer Graphics Theory and
Applications

 

PROGRAM CHAIR

Ana Paula Cláudio, BioISI, Faculdade de Ciências, Universidade de Lisboa,
Portugal

 

CONFERENCE AREAS:

 

1. GEOMETRY AND MODELING

2. RENDERING

3. ANIMATION AND SIMULATION

4. INTERACTIVE ENVIRONMENTS

 

AREA 1: GEOMETRY AND MODELING

- Procedural and Multiresolution Modeling

- Quad-Dominant Remeshing

- Hexahedral Meshing

- 3D Model Repair and scene reconstruction

- Architectural Geometry

- Processing Frameworks and Data Structures

- Modeling and Algorithms

- Scene and Object Modeling

- Modeling of Natural Scenes and Phenomena

- Image-Based Modeling

- Solid and Heterogeneous Modeling

- Geometric Computing

- Surface Modeling

- Physics-Based Modeling

- Fundamental Methods and Algorithms

- Model Validation

- Texture Models, Analysis, and Synthesis

- CAGD/CAD/CAM Systems

 

AREA 2: RENDERING

- Real-Time Rendering

- Systems and Software Architectures for Rendering

- Volume Rendering

- Rendering Algorithms

- Image-Based Rendering

- Lighting and Appearance

- Non-Photorealistic Rendering, Painting-like rendering, Drawing

- Rendering Hardware

- Point-Based Rendering

- Shadows, Translucency and Visibility

- High-Performance Computing and Parallel Rendering

- Computational Photography

 

AREA 3: ANIMATION AND SIMULATION

- Real-time Clothing and virtual fashion

- Scalable Fluid Simulation

- Simulation of Elastic Rods, Shells, and Solids

- Dynamic Simulation of Physical Behaviour

- Animation Algorithms and Techniques

- Real-time Visual Simulation

- Special Effects

- Facial Animation

- Animation Systems

- Animation from Motion Capture

- Real-time character Animation

- Plausible Motion Simulation

- Animation of Particle Systems

- Human Figure Animation

- Crowd Simulation

- Physics-based Animation

- Image-based Animation

- Modeling and Simulation for Education and Training

 

AREA 4: INTERACTIVE ENVIRONMENTS

- Procedural and interactive artworks

- Augmented, Mixed and Virtual Environments

- Virtual Tours

- Hardware Technologies for Augmented, Mixed and Virtual Environments

- Collaborative Augmented, Mixed and Virtual Environments

- Distributed Augmented, Mixed and Virtual Reality

- Real-time Graphics

- Advanced User Interfaces

- Mobile Interfaces

- Graphical Interfaces

- Virtual Humans and Artificial Life

- Interactive 3D Graphics and Immersive Systems for Servers, Desktop and
Thin Clients

- Interactive 3D Graphics for Mobile Devices Like Smart phones, PDAs and
UMPCs

- Sketch-based Interfaces

- Virtual Reality Tools and Languages

- Integration and Interoperation Between 3D Documents and Web/Multimedia
Technologies, Including the Semantic Web

- e-Learning Applications and Computer Graphics

- Games for Education and Training

- Human Performance and Usability of Virtual Environments

 

 

HUCAPP – 1st International Conference on Human Computer Interaction Theory
and Applications

 

PROGRAM CO-CHAIRS

Paul Richard, University of Angers, France

Takehiko Yamaguchi, Tokyo University of Science, Japan

 

CONFERENCE AREAS:

 

1. THEORIES, MODELS AND USER EVALUATION

2. INTERACTION TECHNIQUES AND DEVICES

3. HAPTIC AND MULTIMODAL INTERACTION

4. AGENTS AND HUMAN INTERACTION

 

AREA 1: THEORIES, MODELS AND USER EVALUATION

- Design Methods and Tools

- Cognitive and Conceptual Models

- Model-Based and Mental Design

- Evaluation Paradigms and Frameworks

- User Performance Evaluation

- User Modeling and Profiling

- Analysis Methods and Tools

- Usability and User Experience

- Task Analysis, Guidelines and Heuristics

 

AREA 2: INTERACTION TECHNIQUES AND DEVICES

- General Input and Output Devices

- Interaction Devices and Immersive Displays

- Organic User Interfaces

- Tangible User Interfaces

- Mobile, Wearable and Pervasive Devices

- Wearable, Ubiquitous and Pervasive Computing

- Context-Aware and Adaptive Systems

- Multi-User and Collaborative Systems

- 3D Interaction Techniques and Metaphores

- Virtual, Augmented and Mixed Reality

- Interactive Systems for Education and Training

- Collaborative Systems for Teaching, Studying and Learning

 

AREA 3: HAPTIC AND MULTIMODAL INTERACTION

- Fundamental of Haptic Interactions

- Haptics Simulation and Rendering

- Haptic Feedback and Control

- Model for Haptic Interactions

- Embodied Haptic Interfaces

- Multimodal Systems and Application

- Input and Output Modalities

- Integration Mechanisms and Fusion Strategies

 

AREA 4: AGENTS AND HUMAN INTERACTION

- Models for Human-Agent Interaction

- Agents for Human-Human Interaction

- Agent-based Human-Computer-Interaction

- Agent-based Human-Robot Interaction

- Social Agents and Emotional Interaction

- Human Cooperation and Agent-Based Interaction

 

 

IVAPP – 8th International Conference on Information Visualization Theory and
Applications

 

PROGRAM CO-CHAIRS

Lars Linsen, Jacobs University, Bremen, Germany

Alexandru Telea, University of Groningen, Netherlands

 

CONFERENCE AREAS:

 

1. ABSTRACT DATA VISUALIZATION

2. GENERAL DATA VISUALIZATION

3. SPATIAL DATA VISUALIZATION

 

AREA 1: ABSTRACT DATA VISUALIZATION

- Visual Data Analysis and Knowledge Discovery

- Visual Representation and Interaction

- Data Management and Knowledge Representation

- Mathematical Foundations of Interactive Visual Analysis

- Display and Interaction Technology

- Databases and visualization, Visual Data Mining

- Graph Visualization

- Interface and Interaction Techniques for Visualization

- Internet, Web and Security Visualization

- Software Visualization

- Information Visualization

- Visual Analytical Reasoning

- Hardware-Assisted Visualization

- High-dimensional Data and Dimensionality Reduction

- Text and Document Visualization

 

AREA 2: GENERAL DATA VISUALIZATION

- Interactive Visual Interfaces for Visualization

- Interpretation and Evaluation Methods

- Knowledge-assisted Visualization

- Large Data Visualization

- Perception and Cognition in Visualization

- Visualization Applications

- Visualization Taxonomies and Models

- Visualization Algorithms and Technologies

- Visualization Tools and Systems for Simulation and Modeling

- Time-dependent Visualization

- Usability Studies and Visualization

- Glyph-based Visualization

- Collaborative Visualization

- Coordinated and Multiple Views

 

AREA 3: SPATIAL DATA VISUALIZATION

- Biomedical Visualization and Applications

- Flow Visualization

- GPU-based Visualization

- Image/Video Summarization and Visualization

- Multi-field Visualization

- Parallel Visualization

- Uncertainty Visualization

- Vector/Tensor Field Visualization

- Virtual Environments and Data Visualization

- Volume Visualization

- Scientific Visualization

 

 

VISAPP – 12th International Conference on Computer Vision Theory and
Applications

 

PROGRAM CO-CHAIRS

Francisco Imai, Canon U.S.A. Inc., Innovation Center, United States

Alain Tremeau, University of Saint Etienne, France

 

CONFERENCE AREAS:

 

1. IMAGE FORMATION AND PREPROCESSING

2. IMAGE AND VIDEO ANALYSIS

3. IMAGE AND VIDEO UNDERSTANDING

4. APPLICATIONS AND SERVICES

5. MOTION, TRACKING AND STEREO VISION

 

AREA 1: IMAGE FORMATION AND PREPROCESSING

- Image Formation, Acquisition Devices and Sensors

- Device Calibration, Characterization and Modeling

- Image Enhancement and Restoration

- Image and Video Coding and Compression

- Multimodal and Multi-sensor Models of Image Formation

- Image Generation Pipeline: Algorithms and Techniques

 

AREA 2: IMAGE AND VIDEO ANALYSIS

- Image Registration

- Segmentation and Grouping

- Early and Biologically-inspired Vision

- Color and Texture Analyses

- Shape Representation and Matching

- Features Extraction

- Visual Attention and Image Saliency

 

AREA 3: IMAGE AND VIDEO UNDERSTANGING

- Cognitive Models for Interpretation, Integration and Control

- Machine Learning Technologies for Vision

- Face and Expression Recognition

- Content-based Indexing, Search, and Retrieval

- Object and Face Recognition

- Object detection and Localization

- Categorization and Scene Understanding

- Event and Human Activity Recognition

- Computational Photography

- Near Duplicate Image Retrieval

 

AREA 4: APPLICATIONS AND SERVICES

- Entertainment Imaging Applications

- Camera Networks and Vision

- Document Imaging in Business

- Medical Image Applications

- Pervasive Smart Cameras

- Human and Computer Interaction

- Digital Photography

- Media Watermarking and Security

- Multimedia Forensics

- Mobile Imaging

- Imaging for Cultural Heritage (Modeling/Simulation, Virtual Restoration)

 

AREA 5: MOTION, TRACKING AND STEREO VISION

- Image-based Modeling and 3D Reconstruction

- Stereo Vision and Structure from Motion

- Active and Robot Vision

- Optical Flow and Motion Analyses

- Tracking and Visual Navigation

- Video Surveillance and Event Detection

- Vision for Robotics

- Video Stabilization

 

 

VISIGRAPP KEYNOTE LECTURES

VISIGRAPP 2017 will have several invited keynote speakers, who are
internationally recognized experts in their areas. Their names are not yet
confirmed.

 

PUBLICATIONS

All accepted papers will be published in the conference proceedings, under
an ISBN reference, on paper and on CD-ROM support.

SCITEPRESS is a member of CrossRef (http://www.crossref.org/) and every
paper is given a DOI (Digital Object Identifier).

All papers presented at the conference venue will be available at the
SCITEPRESS Digital Library.

The proceedings will be submitted for indexation by Thomson Reuters
Conference Proceedings Citation Index (ISI), INSPEC, DBLP, EI (Elsevier
Engineering Village Index) and Scopus.

 

AWARDS

The awards will be announced and bestowed at the conference closing session.

Please check the websites for further information:

http://www.grapp.visigrapp.org/BestPaperAward.aspx

http://www.hucapp.visigrapp.org/BestPaperAward.aspx

http://www.ivapp.visigrapp.org/BestPaperAward.aspx

http://www.visapp.visigrapp.org/BestPaperAward.aspx

 

VISIGRAPP CONFERENCE CHAIR

Jose Braz, Escola Superior de Tecnologia de Setúbal, Portugal

 

 

VISIGRAPP SECRETARIAT

Address: Av. D. Manuel I, 27A, 2º esq.

2910-595 Setúbal - Portugal

Tel: +351 265 520 184

Fax: +351 265 520 186

e-mail: visigrapp.secretariat at insticc.org

 

Please check further details at the conference website
http://www.visigrapp.org/

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