[Ieee_vis] 3rd CfP: 3DUI 2016 IEEE 11th Symposium on 3D User Interfaces, March 19th & 20th, Greenville, South Carolina, USA

publicitychairs2016 at 3dui.org publicitychairs2016 at 3dui.org
Fri Nov 20 19:42:51 CET 2015


 ===== Begin of the 3rd call for Participation (CfP) =====      3DUI
2016 IEEE 11th Symposium on 3D User Interfaces 19th & 20th March
Greenville, South Carolina, USA  http://3dui.org/     Call for Papers
and Technotes   The IEEE 3DUI 2016 Symposium solicits high quality Papers
and Technotes within the scope of 3D UIs. Papers (up to 8 pages) should
describe original and mature research results and will typically include
some evidence of the value of the research, such as a user evaluation,
formal proof, or well-substantiated argument.    Technotes (up to 4
pages) should contain unpublished preliminary results of research,
application, design or system work. Technotes do not have the hard
requirement of an evaluation. The presentation of novel research is a key
requirement, and this includes (be is not limited to) technology,
techniques, and systems.   Each Paper or Technote should be classifiable
as mainly covering 3D UI Research, Application & Design, or Systems using
the following guidelines for each:   Research papers should describe
results that contribute to advances in state-of-the-art 3D UI, in
particular, in the areas of interaction, novel input devices,
human-factors, or algorithms.   Application & Design papers should explain
how the authors built novel and/or creative 3D UIs to solve interesting
problems. Each Paper should include an evaluation of the use of the 3D UIs
in the given application domain.   Systems papers should show results that
contribute to advances in state-of-the-art 3D UI technology, software or
hardware. Papers should describe how the implementers integrated known
techniques and technologies to produce an effective 3D UI system, along
with any lessons learned in the process, and include an evaluation of the
system such as benchmarking of latency, frame-rate, jitter, accuracy, etc.
Simply describing a system without providing appropriate measures does not
constitute a satisfactory Systems Paper.     Topics of the symposium
include (but are not limited to):   - 3D input devices - 3D display and
sensory feedback (all five senses) - 3D interaction techniques - 3D user
interface metaphors - Mobile 3DUIs - Hybrid 3DUIs - Non-fatiguing 3DUIs -
Desktop 3DUIs - 3DUIs for VR and AR - Evaluation methods for 3DUIs - Human
perception of 3D interaction - Collaborative 3D interaction - Software
technologies to support 3DUIs - Applications of 3DUIs: Games,
entertainment, CAD, education, etc.     Paper and Technote Submission
Dates:   Abstract submissions due (required) - November 24, 2015 (midnight
PST)  Paper/Technote submissions due      - November 28, 2015 (midnight
PST)  Author notification                 - December 23, 2015
(midnight PST)  Camera-ready Papers/Technotes       - January  10,
2016 (midnight PST)   Note that an abstract must be uploaded prior to the
Paper or Technote. This facilitates assigning reviewers, as the review
process is on a tight schedule. Authors are strongly encouraged to submit
videos of their work as part of their submissions.   Papers and Technotes
should be prepared in IEEE VGTC format submitted through the submission web
site in PDF format, and will be reviewed by the program committee and
external reviewers. Reviewing is double-blind, so submissions (including
any videos, etc.) should be suitably anonymized. Accepted Papers and
Technotes will be published by IEEE in the official Symposium proceedings.
An International award committee will also award the Best Paper and
Technote.   The authors of best Papers from 3DUI 2016 will be invited to
submit extended versions of their work to the International Journal of
Human-Computer Studies (IJHCS) and IEEE Transactions on Visualization and
Graphics (IEEE TVCG).    Please note that we welcome extended versions of
appropriate work that has been accepted as a Poster at IEEE VR 2016 to be
submitted as Papers to 3DUI 2016. However, other combinations (e.g., VR
Poster + 3DUI Technote, VR Short Paper + 3DUI Paper, etc.) are not allowed,
and will be rejected without review. Please be mindful of the
Double-Submissions Policy.   Bruce H. Thomas Rob Lindeman Maud Marchal
IEEE 3DUI 2016 Symposium Chairs     Conference Committee   Program
Chairs: Bruce Thomas,    University of South Australia, Australia  Rob
Lindeman,    Worcester Polytechnic Institute, USA  Maud Marchal,  
 IRISA-INSA, France Contact:    program.chairs[at]3dui.org   Web
CHAIR:  Ferran Argelaguet Sanz, INRIA, France  Contact:  
 webchair[at]3dui.org   Publicity Chairs Kevin Ponto,     University of
Wisconsin at Madison, USA   Yaoping Hu,      University of Calgary,
Canada  Contact:    publicity.chairs[at]3dui.org   Posters Chairs: Amy
Banic,       University of Wyoming, USA  Christoph Borst, University of
Louisiana at Lafayette, USA   Arindam Dey,     Worcester Polytechnic
Institute, USA  Contact:    posters.chairs[at]3dui.org   3DUI Contest
Chairs: Michael Marner, University of South Australia, Australia  Benjamin
Weyers, RWTH Aachen, Germany  Ryan P. McMahan, University of Texas at
Dallas, USA  Rongkai Guo, Kennesaw State University, USA  Contact:  
 contest.chairs[at]3dui.org   ==== End of posting ====

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