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<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">CASAXR26 Workshop on Social Interactions with Agents</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">CALL FOR PAPERS (Submission Deadline: March 28, (23.59cet)</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p> </o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">As our world becomes increasingly digitized, artificial agents — whether physical (robots and embodied systems), virtual (human or non-human),
or hybrid — are becoming integral to everyday life. Their rapid development requires a fundamental rethinking of how humans interact with such entities, particularly regarding
<b>social interaction</b> and relationship-building.<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">This workshop on
<b>Social Interactions with Agents</b>, hosted at CASAXR 2026, aims to foster interdisciplinary dialogue and collaboration around the design, modeling, evaluation, and ethical implications of social interactions with artificial agents.<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">We seek to bring together researchers from computer science, robotics, extended reality, animation, psychology, communication sciences,
behavioral sciences, ethics, and related fields to contribute to the development of next-generation social interaction paradigms between humans and agents.<o:p></o:p></span></p>
<div class="MsoNormal" align="center" style="text-align:center"><span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">
<hr size="2" width="100%" align="center">
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<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">Topics of Interest</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">The workshop welcomes submissions including, but not limited to, the following areas:<o:p></o:p></span></p>
<ul type="disc">
<li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Social robotics<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Virtual humans<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Virtual agents<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Intelligent agents (physical, virtual, or hybrid)<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Embodiment and presence<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Modeling and animating digital/virtual twins<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Affective computing<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Behavioral animation and simulation<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Human-agent and agent-agent communication<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Behavioral animation<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Ethics of agents, social robots, and virtual humans<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Avatars and the Metaverse<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Populated heritage sites<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Populated extended reality<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level1 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Applications of virtual humans, agents, or robots for:<o:p></o:p></span></li><ul type="circle">
<li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level2 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Cultural Heritage<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level2 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Climate change adaptation<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level2 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Risk communication<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level2 lfo1">
<span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Individual-centered support during extreme events<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l0 level2 lfo1">
<span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Real-world simulation environments<o:p></o:p></span></li></ul>
</ul>
<div class="MsoNormal" align="center" style="text-align:center"><span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">
<hr size="2" width="100%" align="center">
</span></div>
<p class="MsoNormal"><span style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p> </o:p></span></p>
<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">Types of Submissions</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">We invite:<o:p></o:p></span></p>
<ol start="1" type="1">
<li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l1 level1 lfo2">
<b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Research papers</span></b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH"> focusing on social interaction with physical, virtual,
or hybrid agents.<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l1 level1 lfo2">
<b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Technical papers</span></b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH"> addressing technological challenges that constrain
or enable social interactions.<o:p></o:p></span></li><li class="MsoNormal" style="color:black;mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;mso-list:l1 level1 lfo2">
<b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">Position papers</span></b><span lang="EN-US" style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH"> discussing ethics, emerging concepts, theoretical
frameworks, and early-stage ideas for novel social interaction paradigms.<o:p></o:p></span></li></ol>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">All submissions must follow the official CASAXR 2026 conference guidelines.<o:p></o:p></span></p>
<div class="MsoNormal" align="center" style="text-align:center"><span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">
<hr size="2" width="100%" align="center">
</span></div>
<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">Publication</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">Accepted papers will be published in the
<b>Springer CASAXR 2026 Proceedings</b>.<br>
Selected high-quality papers will be invited for submission to the Computer Animation and Virtual Worlds journal published by Wiley. <o:p></o:p></span></p>
<div class="MsoNormal" align="center" style="text-align:center"><span style="font-size:12.0pt;mso-ligatures:none;mso-fareast-language:FR-CH">
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<p class="MsoNormal"><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH">SEE
</span></b><b><span style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><a href="https://cgs-network.org/CASAXR26/index.php/workshops/"><span lang="EN-US" style="color:blue">https://cgs-network.org/CASAXR26/index.php/workshops/</span></a></span></b><b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"> for
more information</span></b><span lang="EN-US" style="font-size:12.0pt;color:black;mso-ligatures:none;mso-fareast-language:FR-CH"><o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:black;mso-ligatures:none;mso-fareast-language:FR-CH"> <o:p></o:p></span></p>
<p class="MsoNormal"><o:p> </o:p></p>
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