<div dir="ltr">
<strong style="color:black">IEEE VR 2024: the 31<sup>st</sup> IEEE Conference on Virtual Reality and 3D User Interfaces</strong><br>
March 16-20, 2024 | Orlando, Florida USA
<h2 id="gmail-overview">Overview</h2>
<p>
IEEE VR 2024 seeks original, high-quality papers in all areas
related to virtual reality (VR), including augmented reality (AR), mixed
reality (MR), and 3D user interfaces (3DUIs). This year there is again a
SINGLE submission deadline for a unified review process for both the
IEEE TVCG and the conference only papers. The possible outcomes of this
unified process are:
</p>
<ol><li>Accept as IEEE TVCG paper, with presentation at IEEE VR 2024</li><li>Accept as IEEE VR 2024 conference paper, with presentation at IEEE VR 2024</li><li>Major revision to IEEE TVCG</li><li>Accept as IEEE VR 2024 poster</li><li>Reject</li></ol>
<p>
<b>Inquiries:</b> </p><p><i class="emailText">program2024 [at] <a href="https://ieeevrpublicity-dot-yamm-track.appspot.com/2ZqGxORDyMozRclQjdvrYXDEZ_Fbeo9qjUGDeZDnBbYcwtn1CigG412utlGfdsoqvg55ZDe7TF54iz0P89y8UjRQF0w-3R6xf8sWd9frXM33dfUGf9qDCK-CgU7HtDZxlyPE5_ndUAiDZ-LuhGIqPtDoHCh3g7lh3Uhpsj41WWxpq" rel="nofollow">ieeevr.org</a></i>
</p>
<h2 id="gmail-important-dates"> Important Dates </h2>
<p>
Each deadline is 23:59:59 AoE (Anywhere on Earth) ==
GMT/UTC-12:00 on the stated day, no matter where the submitter is
located.
<b>The submission deadlines will be strictly enforced. Requests for extensions will not be honored.</b>
</p>
<ul><li><b>September 27 Wednesday, 2023</b>: Abstracts due <b>(REQUIRED)</b></li><li><b>October 4 Wednesday, 2023</b>: Submissions due</li><li><b>December 15 Friday, 2023</b>: Initial notifications</li><li><b>January 17 Wednesday, 2024</b>: Revised submissions due</li><li><b>January 24 Wednesday, 2024</b>: Final notifications</li><li><b>January 31 Wednesday, 2024</b>: Camera-ready materials due</li></ul>
<h2 id="gmail-submission-guidelines">Submission Guidelines</h2>
<div class="gmail-notice--info gmail-alignCenter gmail-bold" style="font-size:0.9em">
Submissions will be accepted through Precision Conference Solutions this year.<br>
More details will be available in the coming months.
</div>
<p><b>IMPORTANT:</b> IEEE VR 2024 uses a DOUBLE-BLIND review process. Failure to anonymize submissions will result in desk rejection.</p>
<p style="text-align:left">
Each research paper should provide a contribution covering one
or more of the following categories: methodological, technical,
applications, and systems.
</p><ul><li>
<b>Methodological papers</b> should describe advances in
theories and methods of AR/VR/MR and 3DUI, such as ethical issues,
theories on presence, or human factors.
</li><li>
<b>Technical papers</b> should describe advancements in
algorithms or devices critical to AR/VR/MR and 3DUI development such as
input, display, user interaction, or tracking.
</li><li>
<b>Application papers</b> provide an important insight
to the community by explaining how the authors built upon existing ideas
and applied them to solve an interesting problem in a novel way. Each
paper should include an evaluation of the success of the use of AR/VR/MR
and/or 3DUI in the given application domain.
</li><li>
<b>System papers</b> should indicate how the developers
integrated techniques and technologies to produce an effective system,
and convey any lessons learned in the process.
</li></ul>
<p></p>
<p>
Each paper should include an evaluation of its contributions,
such as user studies, benchmarking and/or comparison with existing
systems/techniques/methods.
</p>
<p>
We welcome paper submissions between 4 and 9 pages, not
including references. Authors are encouraged to submit videos to aid the
program committee in reviewing their submissions.
</p>
<p>
All paper submissions must be formatted using the IEEE Computer Society TVCG conference format (<a href="https://ieeevrpublicity-dot-yamm-track.appspot.com/2733__MmLLEFDMUovctQnmEmM2bjeXcy6KR3_5M0gCbY2tn1CigG3qZSZU8wI3g79E9--ZcsHLXAUMXQkTb9Ku2IZFPP5OZgZGjWdg90xkD0bk8KuR2h4nQetQimw2LCGsaNNtg4RD5h1lckYc2TwKCtichhOOZD7tnGxvRfEQALnVyZKJRI-pdHGR3u80O_LO0-i7xIm" rel="nofollow" target="_blank">https://tc.computer.org/vgtc/publications/conference/</a>). Accepted papers and posters will have to be formatted by the authors according to the relevant camera-ready guidelines.
</p>
<h2 id="gmail-topics"> Topics </h2>
<p>
IEEE VR 2024 seeks contributions in VR/AR/MR and 3DUI including, but not limited to, the following topics:
</p><ul><li>3D and volumetric display and projection technology</li><li>3D authoring</li><li>3D user interaction</li><li>3DUI metaphors</li><li>Accessibility of immersive interfaces</li><li>Audio interfaces and rendering</li><li>Collaborative interactions</li><li>Computer graphics techniques</li><li>Crowd simulation</li><li>Diversity and gender issues </li><li>Embodied agents, virtual humans and (self-)avatars</li><li>Ethical issues</li><li>Evaluation methods </li><li>Haptic interfaces and rendering</li><li>Human factors and ergonomics</li><li>Immersive / 360° video</li><li>Immersive analytics and visualization</li><li>Immersive games</li><li>Input devices</li><li>Locomotion and navigation</li><li>Mediated and diminished reality</li><li>Mobile, desktop or hybrid 3DUIs</li><li>Modeling and simulation</li><li>Multi-user and distributed systems</li><li>Multimodal capturing and reconstruction</li><li>Multimodal/cross-modal interaction and perception</li><li>Multisensory interfaces and rendering</li><li>Perception and cognition</li><li>Presence, body ownership, and agency</li><li>Scene description and management issues</li><li>Software architectures, toolkits, and engineering</li><li>Teleoperation and telepresence</li><li>Therapy and rehabilitation</li><li>Touch, tangible and gesture interfaces</li><li>Tracking and sensing</li><li>User experience and usability</li></ul>
<p></p>
<h2 id="gmail-review-process">Review process</h2>
<p>
The review process will have two cycles.
</p>
<p>
<span class="gmail-bold"><i>Review Cycle I (Submission to Initial notification)</i></span>
</p>
<p>
Submissions will be assigned to two members of the VR 2024
International Program Committee (IPC): a coordinator (primary) and a
secondary reviewer. Submissions that violate the submission guidelines
or that receive low review scores from the coordinator and the secondary
reviewer will be rejected. The other submissions will receive a total
of at least three reviews. Based on the reviews and in consultation with
a subset of the IPC, the Program Chairs will make one of the following
initial recommendations for each submission:
</p><ul><li>
<b>Conditionally accept as IEEE TVCG paper.</b>
Continuing our cooperation with the IEEE Transactions on Visualization
and Computer Graphics (TVCG), these submissions with substantial
contribution will be considered for publication in a special issue of
IEEE TVCG.
</li><li>
<b>Conditionally accept as conference paper.</b> These
submissions will be considered for inclusion in the Proceedings of IEEE
VR, archived in the IEEE Xplore Digital Library.
</li><li>
<b>Recommend for major revision to IEEE TVCG.</b> This
recommendation is reserved for submissions that make a substantial
contribution but that require revisions beyond what can be achieved
within the conference reviewing process. These submissions will be given
the option of major revision to IEEE TVCG. Reviewer continuity will be
attempted but not guaranteed. Note that as per IEEE TVCG rules a single
major revision is possible.
</li><li>
<b>Recommend as a two-page poster.</b> Authors of a
submission receiving this recommendation have the option of condensing
their submission into a two-page poster, including references. Subject
to a final approval by the Posters chairs, accepted posters will be
included in the IEEE VR Abstracts and Workshops proceedings and will be
archived in the IEEE Digital Library. Note that IEEE VR does not
consider posters as a final disclosure of research results. Thus, work
accepted as an IEEE VR poster might be eligible for inclusion in future
publications.
</li><li><b>Reject.</b></li></ul>
<p></p>
<p>
<span class="gmail-bold"><i>Review Cycle II (Initial notification to Final decision)</i></span>
</p>
<p>
Each conditionally accepted paper will be reviewed by its
coordinator, who will make a final recommendation regarding acceptance.
Should the conditions for acceptance not be met, the paper will be
rejected.
</p>
<h2 id="gmail-aditional-submission-guidelines"> Additional Guidelines </h2>
<p>
<b>Abstract Submission.</b><br>
Note that a paper abstract must be uploaded seven days prior to
the actual paper submission deadline. This facilitates the process of
assigning reviewers, as the review process operates on a very tight
schedule.
</p>
<p>
<b>Ethics and Responsibility.</b><br>
All submissions describing research experiments with human
participants must follow the appropriate ethical guidelines required by
the authors’ institution, and authors are required to secure and report
their approval by the relevant ethics committee. An approval by any
ethical review board, if required by your institution, needs to be
indicated via the submission system.
</p>
<p>
<b>Review Duties for Authors.</b><br>
The increasing number of submissions for IEEE VR makes us all
dependent on a large number of good reviewers who are willing to provide
constructive feedback and engage with authors on their work. To expand
the reviewing pool and to promote quality reviews, one author will be
required to register to review up to three papers through PCS at the
time of submission. Additionally, senior authors are encouraged to ask
experienced junior authors to register in PCS to review papers, and then
to mentor the junior authors during the review process.
</p>
<p>
<b>Presentation at the Conference.</b><br>
All accepted submissions must be presented orally at the
conference. An in-person presentation is expected, and online
presentations will be accommodated only in exceptional cases.
</p>
<p>
<b>Submission Language.</b><br>
All paper submissions must be in English.
</p>
<p>
<b>Previous Publication and Plagiarism.</b><br>
Submitted manuscripts must not have been previously published. A
manuscript is considered to have been previously published if it has
appeared in a peer-reviewed journal, magazine, book, or meeting
proceedings that is reliably and permanently available afterward in
print or electronic form to non-attendees, regardless of the language of
that publication. A manuscript identical or substantially similar in
content (in its entirety or in part) to one submitted to VR should not
be simultaneously under consideration for another conference or journal
during any part of the VR review process, from the submission deadline
until notifications of decisions are emailed to authors.
</p>
<p>
In some situations, a submission may build upon prior work. In
order to fully explain the relationship between the submitted paper and
prior work, authors may upload additional papers as well as a
non-anonymous letter of explanation that highlights the significant
changes or advances; these materials will only be seen by the primary
reviewer. Specifically, this treatment is applied to the following
cases:
</p><ul><li>non peer-reviewed works that are publicly available (on arXiv, as a technical report, etc.)</li><li>non-archival publications presented in past IEEE VR conferences (posters, demos, etc.)</li></ul>
<p></p>
<p>
Submissions will be checked for plagiarism using IEEE
Crosscheck. Detection of significant plagiarism will lead to rejection.
For more information about definitions of plagiarism and IEEE policies
in this area, please see the <a href="https://ieeevrpublicity-dot-yamm-track.appspot.com/2aw7wD-hLkseufgIiAV4Ji1_pOgjN9R44cAePKmjezM48tn1CigEXD3iRfX-8EGufq4-ewfKAJvVchNMi5aI1ny_yzdBAhkdMGS-Ds_VaGVRlSdQwNzWEcyUZlM0kiJn84Dc0vh_ZsYXCtkzpZECMkaRWEl6zKedkrMdd-cc7JZiJKK_PzKZDulmuBN2PAUqq912T0jNjbOjy5xYQHX8i9rEY3A" rel="nofollow" target="_blank">Introduction to the Guidelines for Handling Plagiarism Complaints</a> and the <a href="https://ieeevrpublicity-dot-yamm-track.appspot.com/2MvvMM1BHHwqsQGmJsR0m3XP2Pd6e1Hp1KtYns5SLNlBAtn1CigHVWaE4e3Zl4VUdQc6677MwgU_jpZLkczh-AUaan9tXHiYJjOIpTY586OkCetzVtJmw8u2pFyr5uexSBFHaTHgJ1MBjm2Ck6uNlh9InHSjWcxueoImCatOq4LjgbMGN-xjKsPL3OJWAqmBZ" rel="nofollow" target="_blank">IEEE Publication Services and Products Board Operations Manual</a>.
</p>
<p>
<b>AI-generated Text.</b><br>
Large-scale language models (LLMs) such as ChatGPT can only be used by the authors to edit grammar of their own text.
</p>
<p>
<b>Submission Anonymity.</b><br>
<span class="gmail-bold">* IEEE VR uses a DOUBLE-BLIND review process *</span><br>
This means that both the authors and the reviewers must remain
anonymous to each other. Submissions (including citations and optional
videos) must not contain information that identifies the authors, their
institutions, funding sources, or their places of work. Relevant
previous work by the authors must be cited in the third person to
preserve anonymity (exceptions were described above). Authors should
work diligently to ensure that their submissions do not expose their
identities either intentionally or through carelessness. Authors that
have questions/issues around the double-blind submission policy should
contact the program chairs.
</p>
<p>
</p><div class="gmail-notice--info gmail-alignCenter">
<h3>* Failure to make reasonable attempts to adhere to the double-blind policy will result in desk rejection. *</h3>
</div>
<p></p>
<p>
<b>Pre-dissemination through public online repositories.</b><br>
Uploading the submitted manuscript to an online repository (e.g.,
arXiv) before the end of the review process does not constitute a
reason for rejecting the manuscript. However, the authors should be
advised that doing so can compromise the anonymity of their manuscript
and therefore bias its double-blind review.
</p>
<p>
<b>Videos.</b><br>
Videos must be submitted according to the instructions on the
submission website. Videos submitted with papers will automatically be
considered for possible inclusion in the video proceedings (video
submissions may also be made independently, as described in the separate
Call for Videos). When submitted as supporting material, videos must be
free of any identifying information prior to reviewing as per the
double-blind submission policy. If accepted for the video proceedings, a
revised version of the materials will be requested.
</p>
<h2 id="gmail-contacts">Contacts <div class="gmail-floatRight"></div></h2><h2 id="gmail-contacts"><div class="gmail-floatRight"><i class="emailTextSm">program2024 [at] <a href="https://ieeevrpublicity-dot-yamm-track.appspot.com/2C0GGqdp57GWYYb8cuv_4xS0vfeV9TDdfXNSGZQ0y0CpFtn1CigGtvYi4qY-D0btmItU4cCqDwlKPmcSBHF_9mdbE3AjNC11mN8Fj7scjjK-nLr39K2klsDD2ywmzxaJnlJNjPsKaabtBLZpfS3AY6zm1ze11um0wM0R3e7RRdq5t" rel="nofollow">ieeevr.org</a></i></div></h2>
<p>
<b>Technical Papers Chairs:</b>
</p><ul><li><span class="gmail-bold">Yuta Itoh</span>, <i>The University of Tokyo, Japan</i></li><li><span class="gmail-bold">Tabitha Peck</span>, <i>Davidson College, USA</i></li><li><span class="gmail-bold">Voicu Popescu</span>, <i>Purdue University, USA</i></li><li><span class="gmail-bold">Stefanie Zollmann</span>, <i>The University of Otago, New Zealand</i></li></ul>
</div>
<img src="https://ieeevrpublicity-dot-yamm-track.appspot.com/2OQdxyg26M7azBMXRpH0CvfbAp07Wt6O4hkedfzMDf4Qltn1CigETh6aL9gWtxaU0Ww7x3agH1W6MsB4cXf3bA2Iu3dWSJttXW1WU4R_2hNoDye0hpFCDP2d-frjOjjNEGeTUWRueSDV-VMf0XvzXzPovp-TTANBX" width="1" height="1" alt="beacon" style="display:none; display:none!important;">