[Ieee_vis] Conferences: CGI 2024 Call for Papers

Daniel Thalmann daniel.thalmann at epfl.ch
Mon Feb 5 23:46:28 CET 2024


CGI2024 - LAST CALL FOR PAPERS  Geneva, Switzerland. July 1-5
https://www.cgs-network.org/cgi24/
CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers are invited to share their experiences and novel achievements in various fields of Computer Graphics and Virtual Reality. Previous recent CGI conferences have been held in Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), and Calgary in Canada (2019). CGI has been virtual between 2020 and 2022 due to the COVID pandemic, and has been held last year in Shanghai, China (2023).
This year, CGI 2024 is organized by MIRALab–CUI, University of Geneva, Switzerland, and supported by the Computer Graphics Society (CGS). The Visual Computer Journal, published by Springer Nature,  is the official journal of the Computer Graphics Society.
You are invited to submit your full paper to CGI 2024, first call (track 1). The accepted papers will be all published as special issue in the Visual Computer Journal published by Springer.
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IMPORTANT DATES
All deadlines are 23:59 GMT time on the date stated
Visual Computer Paper submissions
Submission Deadline:  February 10, 2024
Preliminary Notification to Authors:  March  23, 2024
Deadline to Receive Revised Papers From Authors:  April 27, 2024
Final Notification of Revised Papers:  May 10, 2024
The main topics of the CGI 2024 conference first track are the following:

  *   Rendering Techniques
  *   Geometric Computing
  *   VR/MR/XR
  *   Shape and Surface Modeling
  *   Physically Based Modeling
  *   Computer Vision for Computer Graphics
  *   Scientific Visualization
  *   Data Compression for Graphics
  *   Medical Imaging
  *   Computational Geometry
  *   Image Based Rendering
  *   Computational Photography
  *   Computer Animation
  *   Visual Analytics
  *   Shape Analysis and Image Retrieval


  *   Volume Rendering
  *   Digital Cultural Heritage
  *   Computational Fabrication
  *   Image Processing & Analysis
  *   3D Reconstruction
  *   Global Illumination
  *   Graphical Human-Computer Interaction
  *   Digital Humans
  *   Saliency Methods
  *   Shape Matching
  *   Sketch-based Modelling
  *   Robotics and Vision
  *   Stylized Rendering
  *   Textures
  *   Machine Learning for Graphics

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GENERAL GUIDELINES FOR PAPERS SUBMISSIONS
The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published by Springer in the Visual Computer Journal published by Springer-Nature.
Note that for ALL submissions, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.
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Honorary Conference Chairs


  *   David Feng, University of Sydney, Australia
  *   Ray Earnshaw, Bradford University, UK
  *   Franz-Erich Wolter, Leibniz University of Hannover, Germany
  *   Enhua Wu, Chinese Academy of Sciences/ University of Macau, China
Conference Chairs

  *   Nadia Magnenat Thalmann, University of Geneva, Switzerland
  *   Jinman Kim, The University of Sydney, Australia
  *   Bin Sheng, Shanghai Jiao Tong University, China
  *   Jian Zhang, Bournemouth University, United Kingdom
Program Chairs

  *   Zhigang Deng, Texas University, USA
  *   Enrico Gobbetti, CRS4, Sardegna, Italy
  *   Ping Li, Hong Kong Poly University, China
  *   Daniel Thalmann, EPFL, Switzerland
Contact:
cgi2024 at miralab.ch<mailto:cgi2024 at miralab.ch>



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