[Ieee_vis] Call fro posters and demos: ACM Symposium on Spatial User Interaction, Oct 13-15 Sydney

Tony Huang whua5569 at gmail.com
Sun Jul 16 16:12:04 CEST 2023


[ Appologies if you receive multiple copies of this announcement. ]


A record high number of paper submissions received. We are expecting an
exciting high-quality technical program. Now we are *calling for posters
and demos*:

https://sui.acm.org/2023/posters


*IMPORTANT PAPER DATES*

Submission deadline: *Aug 20, 2023*
Author notification: August 27, 2023
Camera Ready: Sept 3, 2023

*SUI 2023 latest news:*
Professor Tim Dwyer and Professor Kiyoshi Kiyokawa have accepted to give
keynotes at SUI 2023: https://sui.acm.org/2023/keynote


Two journal special issue approved:

Journal on Multimodal User Interfaces (SCI indexed, impact factor:1.694):
https://www.springer.com/journal/12193

Computers & Graphics (SCI indexed, impact factor:1.821):
https://www.sciencedirect.com/journal/computers-and-graphics



*TOPICS*

All topics that are directly or indirectly relevant to spatial user
interactions and interfaces are welcome. Topics of interest include, but
are not limited to:


Design practices, principles and frameworks
Interaction design, usability and user experience (UX)
User interface metaphors
Evaluation methodologies and metrics

Perception and cognition
Human factors and ergonomics
Ethical, social, cultural and language factors
Inclusion and accessibility
Privacy and security
Empathy, trust, acceptance and safety

Interactive spatial computer graphics
Spatial input devices and technology
Haptics, spatial audio, touch, tangible, gesture based spatial interactions
and interfaces
Multimodal/multisensory and other novel forms of spatial interaction and
perception
Spatial interaction with data, virtual humans and avatars
Distributed, multi-user and collaborative spatial interaction

Immersive analytics and visualisation
Intelligent spatial interfaces, interaction and collaboration
User adaptive spatial interaction and personalization

Applications of human spatial perception to interaction
Applications of spatial UIs, such as games, entertainment, CAD, education,
health, engineering
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