[Ieee_vis] ACM SUI CFP: ACM Symposium on Spatial User Interaction, Oct 13-15 Sydney

Tony Huang whua5569 at gmail.com
Tue Mar 28 02:31:16 CEST 2023


**apologies if you have received multiple copies of this email*

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*ACM SUI 2023*

The 11th ACM International Symposium on Spatial User Interaction

SYDNEY, AUSTRALIA
OCTOBER 13—15, 2023

https://sui.acm.org/2023/

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*CALL FOR PAPERS*

ACM SUI brings together top researchers and practitioners from around the
world who focus on spatial interaction for Virtual Reality, Augmented
Reality, Mixed Reality, and for ubiquitous, intelligent/smart and real
environments. We invite contributions from a wide range of fields including
design, social science, arts and creative Industries, and other application
domains. This year we introduce a new track of workshops and special topic
sessions that are organised by our participants to discuss more focused
and/or emerging research and technical topics. Please refer to
https://sui.acm.org/2023/ for more details.

We are also organising special issues with two prestigious SCI indexed
journals. Stay tuned.


*IMPORTANT DATES*

Papers
Submission deadline: June 23, 2023
Author notification: August 6, 2023
Camera Ready: August 27, 2023

Posters and demos
Submission deadline: August 20, 2023
Author notification: August 27, 2023
Camera Ready: September 3, 2023

*Workshops and special topic sessions:*
Submissions of proposals: A*pril 16, 2023*
Notification of acceptance: April 23, 2023


*TOPICS*

All topics that are directly or indirectly relevant to spatial user
interactions and interfaces are welcome. Topics of interest include, but
are not limited to:


Design practices, principles and frameworks
Interaction design, usability and user experience (UX)
User interface metaphors
Evaluation methodologies and metrics

Perception and cognition
Human factors and ergonomics
Ethical, social, cultural and language factors
Inclusion and accessibility
Privacy and security
Empathy, trust, acceptance and safety

Interactive spatial computer graphics
Spatial input devices and technology
Haptics, spatial audio, touch, tangible, gesture based spatial interactions
and interfaces
Multimodal/multisensory and other novel forms of spatial interaction and
perception
Spatial interaction with data, virtual humans and avatars
Distributed, multi-user and collaborative spatial interaction

Immersive analytics and visualisation
Intelligent spatial interfaces, interaction and collaboration
User adaptive spatial interaction and personalization

Applications of human spatial perception to interaction
Applications of spatial UIs, such as games, entertainment, CAD, education,
health, engineering
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