[Ieee_vis] Touching the 3rd Dimension: Call for Papers Special Section, Elsevier Computers and Graphics

Daniel Keefe keefe at cs.umn.edu
Mon May 14 18:25:25 CEST 2012


Elsevier Computers & Graphics
Special Section on Touching the 3rd Dimension
Call for Papers

Papers are invited for a Computers & Graphics journal Special Edition on
Touching the 3rd Dimension.  This special edition seeks outstanding new
research contributions that address the challenge of extending the fluidity
and immediacy of today’s flat surface computing graphics and interfaces to
the physical, organic 3D space we live in.

In recent years the use of interactive 3D computer graphics has become
increasingly important in applications ranging from entertainment to
engineering to medicine. However, current user interfaces often lack
adequate support for 3D interactions: 2D desktop systems are often limited
in cases where natural interaction with 3D content is required, and 3D user
interfaces consisting of stereoscopic projections and tracked input devices
are rarely adopted by ordinary users.

Touch interaction has received considerable attention and success for 2D
interfaces; the fluidity and immediacy of many of today’s 2D touch-based
interfaces is often extremely compelling.  Research in Touching the 3rd
Dimension seeks to understand the extent to which the fluidity, immediacy,
and physicality of today’s best 2D surface computing interfaces can be
extended to work with 3D datasets, applications, and physical spaces.

To highlight the most exciting research in this emerging area, this special
issue seeks new high-quality contributions described in excellent research
papers, systems papers, survey papers, and user study/evaluation papers.
 All submissions will be reviewed by at least four expert reviewers. Papers
should address one or more of the following topics, although authors should
not feel limited by them. Unlisted but related topics are also welcome:

* 3D Interaction
* Multi-touch Technology
* Stereoscopic Displays
* Adaptive and Perception-inspired Interfaces
* Gesture-based Interfaces
* Psychophysiological Studies related to 3D
* Tangible and Passive Haptics
* 3D GUI Design and User Experience (UX)

IMPORTANT DATES
Manuscripts due: September 1, 2012
Initial decisions due: October 1, 2012
Revised manuscripts due: November 1, 2012
Final decisions on papers due: November 21, 2012
Final versions due: December 10, 2012
Publication: On-line January 2013 On paper: issue 37(2) March 2013

SUBMISSION INSTRUCTIONS
Computers & Graphics is an Elsevier publication.
For paper formatting and submission instructions please refer to
http://ees.elsevier.com/cag.
Register/log on to EES before submitting your paper.  When prompted to
specify the paper type, select: “Special section”, “Touching the 3rd
Dimension”.

GUEST EDITORS
Prof. Dr. Frank Steinicke, University of Würzburg, Germany,
frank.steinicke at uni-wuerzburg.de <javascript:;>
Prof. Dr. Daniel Keefe, University of Minnesota, USA,
keefe at cs.umn.edu<javascript:;>
Prof. Dr. Antonio Krüger, DFKI GmbH, Germany, krueger at dfki.de <javascript:;>
Dr. Jean-Baptiste de la Rivière, IMMERSION SAS, France,
jb.delariviere at immersion.fr <javascript:;>
Dr. Hrvoje Benko, Microsoft Research, USA, benko at microsoft.com<javascript:;>


Online version of the call for papers:
http://www.journals.elsevier.com/computers-and-graphics/call-for-papers/special-section-on-touching-the-3rd-dimension/


--
Daniel Keefe
McKnight Land-Grant Assistant Professor
Department of Computer Science and Engineering
University of Minnesota
http://www.cs.umn.edu/~keefe/


-- 
Daniel Keefe
McKnight Land-Grant Assistant Professor
Department of Computer Science and Engineering
University of Minnesota
http://www.cs.umn.edu/~keefe/
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